Zuzor-Cygames Proposal

Enhance Brand Activation

We Zuzor, are honored to be working with Cygames. Our smart-free movement interaction technology paired with Cygames' gaming expertise will create incredible experiences for consumers and opportunities for out-of-home, device-free, interactive scenarios. Our common goal is to revolutionize gaming, events, music concerts, and general environments using hands-free and wearable-free reactive media technology. We are dedicated to maintain our leadership position on the cutting-edge through constant and continuous improvement of our technologies.


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Brand Activation

Memorable experiences establish long-term connections between the brand and the consumer.

Floor Branding

 Versatile space design makes immersive environments possible.

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Brand Activations for Games

Fosters customer engagement through movement with newly released games.

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Social Marketing

Unique interactive component will increase social media reach and engagement.

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Reactive Environments

Reactive, multi-sensory environments will set a new precedent for the Escape Room Industry.

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Music Concerts

Interactive, dynamic, and visually stunning effects will be the new standard at music concerts and festivals. 

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High-end Events

Moving from passive to engaged, events are evolving into new dynamic formats.

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Trigger Objects

Relics and weapons such as swords, bow and arrows, axes, and spears are tracked for an unparalleled gaming user-experience. 


 
 

Cygames will be the first company in Japan to integrate interactive technology into gaming and entertainment, creating a strong competitive advantage. Zuzor is open to discussing exclusivity for a continued competitive position for Cygames in Japan.


 
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Price Level Tiers

 

Temporary Installations

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Price Level: Lowest

The most affordable option would be for temporary setups, for example:

Interactive Sculptures and Parade Floats

Interactive Virtual Playgrounds

Social Media Photo Booths

Vending Machines

Conferences and Exhibitions


Music Concerts

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Price Level - Intermediate

The middle-priced option would be for large events with a large number of attendees, for example:

Artist/DJ Movement Capture

Audience Movement Capture

Projection Holograms


Permanent Installations

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Price Level - Highest

The most expensive option would be for permanent installations, for example:

Escape Rooms

Video Game Theme Parks

 

Based on which price level tier is selected our next steps will be to discuss the following items: 

  • Developing a suite of thematic effects that draw upon existing or future objects and textures from Cygames titles.

  • Designing interactions with the effects according to several levels: texture direct mapping, interaction with objects with scripted behavior, gesture recognition for graphics activation, and dynamic & interactive scenario management.

  • Creating special trigger objects and markers branded to the game title.

 

This is a dynamic proposal that captures what we bring to the table. If you would like a more standard proposal in document form please let me know. We look forward to forming a long-term, strategic business partnership with Cygames.